The world’s most irreverent co-op action adventure returns! In the next chapter of Magicka, players ascend from the ruins of Aldrheim to experience a Midgård almost wiped free of Wizards after the Wizard Wars, with the few that do remain having either gone mad or extremely hostile toward all others. I will most likely arrange some games across this week online to celebrate, and will livestream some of them. I'm still impressed that the developers added in specific graphical settings you can adjust to help the performance on AMD GPU's, that's really great to see. I tested it out on the beta briefly and the performance was really quite good, and their communication on the forum has been great. I wonder how many "now on Linux" posts I'm going to be doing today, a few I hope! The general effect of orb combination is as follows: Right click shooting: Ice orb: shoot ice shard life orb, arcane orb: emit laser. ![]() If that does not help try running the game in. It may be advisable to run it in full screen mode. When you have orbs, right click to shoot, or press E to cast imbue or self casting or Magicka. Note: The game tends to crash or disfunction in windowed mode. They accidentally pushed it out earlier, removed it again and now it's officially out. Arcane+water synthesize poison orb, fire+water synthesize steam orb, and cold+water synthesize ice orb. ![]() ![]() After a short beta period Magicka 2 is now officially available for the roll out of Steam Machines, and for those of us on normal Linux desktops too of course.
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